![game battlefield 3 game battlefield 3](https://s2.gaming-cdn.com/images/products/133/orig/game-origin-battlefield-3-premium-without-game-cover.jpg)
The 2011 game came out at the height of Call of Duty’s dominance of the AAA shooter scene, and EA was adamant in chipping away at that market share with Battlefield 3.īattlefield 3’s faster pace, shorter TTK, and greater focus on close-quarters combat were all created in part to try and appeal to the Call of Duty crowd. It’s not a stretch to say that the environment Battlefield 3 released into, and some of the circumstances surrounding it are, in more than one way, similar to those awaiting Battlefield 6 today. I’ve talked a little bit about this before, but the one thing about Battlefield 3 that stands the test of time remarkably well is the game’s carefully managed lack of focus. I am not really here to comment on the validity or even likelihood of the rumour itself, but it got me thinking about a particular trait of Battlefield 3 that ended up defining it for me, and one I hope DICE adopts with Battlefield 6, regardless of any other mechanical or design similarities there may be. To see this content please enable targeting cookies. This time, the year-old rumour, that DICE was working on a Battlefield 3 remaster to hold people over until the next mainline entry, appears to have morphed into a different rumour: that DICE is instead taking inspiration from Battlefield 3 in building the next game. Rumours about the direction of the next Battlefield often pop up a few months before the games are due for a reveal.
![game battlefield 3 game battlefield 3](https://artfiles.alphacoders.com/447/44764.jpg)
I love Battlefield, and there really aren’t any other shooters out there that replicate the series’ specific mix of scale, destruction, gunplay, combined arms combat and memorable moments. One of my most anticipated games this year is the next Battlefield, not for any particular headline innovation or a feature I can’t wait to explore, but for the game existing at all.